race : humain
classe : barbare / moine
multiclassage : ensorceleur
theme : tuathan
for 16
con 14
dex 16
int 8
sac 10
cha 13
ini +3
pv 27
recup 7
ca 13
vig 15
refl 14
vol 13
competence : larcin, perception, acrobatie, discretion, arcane
Humain
Bonus de défense : +1 vigueur, réflexe, volonté
Compétence supplémentaire : larcin
Pouvoir supplémentaire : héroïque efforts
Talent supplémentaire : prodige arcanique
Talent
1. foulborn
Considéré comme une créature aberrante, peut utiliser le pouvoir unbalanced mind
2. prodige arcanique
Considéré comme un ensorceleur, formation en arcanes
Une fois par rencontre je bénéficie d’un +2 dégâts au prochain jet de dégâts en action libre, peut utiliser les focalisateur d’ensorceleur.
Tuathan
Shapechanger's Physique
Whenever you make an Athletics check, you can roll twice and use either result.
Pouvoir à volonté
Attaque exaltante (mj2/35)
Arme, primal
Action simple corps à corps
Cible : une créature
Attaque : force vs ca (+6)
Réussite’ : d8+3 et je gagne 2pv temporaire ou 7pv temporaire si je suis en rage.
Steel Wind
Full Discipline, Implement, Psionic
Attack Technique
Standard Action Close blast 2
Target: Each enemy you can see in blast
Attack: Dexterity vs. Reflex (+3)
Hit: 1 d8 + Dexterity modifier damage.
Movement Technique
Move Action Personal
Effect: You are no longer marked. You move your speed +2.
Pouvoir de rencontre
Heroic Effort
No Action Personal
Trigger: You miss with an attack or fail a saving throw.
Effect: You gain a +4 racial bonus to the attack roll or the
saving throw.
Unbalanced Mind
Psionic, Psychic
Immediate Reaction Personal
Trigger: You take damage from an attack
Effect: Until the end of your next turn, any creature that
enters a square adjacent to you or ends its turn there
takes 5 psychic damage
1. Eagle Claw Strike (moine/pp/61)
Full Discipline, Implement, Psionic
Attack Technique
Standard Action Melee touch
Target: One creature or unattended object
Attack: Dexterity vs. Fortitude (+3)
Hit: 2d8+3. and the target
takes a penalty to 3 AC
until the end of your next turn. Against an unattended
object. this attack deals 2d8 extra damage.
Movement Technique
Move Action Personal
Effect: You fly your speed. If you don't land at the end of
this movement, you fall.
pouvoir quotidien
1. Stunning Palm (moine/pp/63)
Implement, Psionic, Stance
Minor Action Personal
Effect: Until the stance ends, you cannot be dazed or
Stunned, and you can make the following attack.
Standard Action Melee touch
Target: One creature
Attack: Dexterity vs. Fortitude (+3)
Hit: 3 dégât, and the target is stunned (save ends)
Miss: 2d8+3 .
Effect: The stance ends.